Electrospiracy
Development Info
Role: Lead Gameplay Programmer, Art Lead, Audio Coordinator
Tools Used: Unity2D, Clip Studio Paint, Lightworks
Duration: December 2021 - January 2022
Team Size: 1
Game Info
Genre: Simulation
Platform: Windows 10, MacOS
Project Status: Published
Game Description
In a world where the public believes that electricity is real, only some people like you know the truth: the discovery of electricity was just a prank and it has never existed. However, revealing that electricity has never existed will cause too much chaos. You work as an operator that cycles an elevator up and down. You have to cycle fast enough to make it seem as if electricity is real so that the public won't be suspicious. Failure is not an option...
Contributions
- Scripted player controls and NPC behaviors.
- Created animations and assets.
- Scripted the scoring and timer systems.
- Balanced speed of the "suspicion" timer meter.
- Created the tutorial and UI.
- Combined non-copyright music and sounds.
- Created the trailer using Lightworks.